Hi I’m Misa~ a Lead Product Designer who makes complex systems easier to understand, use, and scale.
I design accessible, inclusive experiences for enterprise, public sector, and consumer products. My work spans user research, interaction design, information architecture, and UX strategy.
Open to Senior and Lead Product Design opportunities.
Building a UX Practice Across 200+ Stakeholders
Scale a design team from 4 to 15 and established a shared UX practice across 200+ stakeholders, including design standards, accessibility guidance, design-system patterns, and cross-functional education.
Redesigning USDA’s Field Guide for Mobile and Search
Redesigned search, navigation, and mobile workflows for a public-facing USDA platform used by field staff and the public. Increased mobile usage by 37%, reduced search-page bounce rate by 33%, and improved average session depth by 21%.
Modernizing a Mission-Critical Document System
Led the UX re-design of a legacy USDA document management system, migrating 63,000+ documents across 53 content types and 16 workflows from legacy systems to SharePoint. The modernization reduced annual licensing costs by $300K and improved document accountability and adoption.
A Riot Games’ Video Game Case Study
Improving visual clarity and readability of Riot Games’ strategic round-based auto battler video game while competing with the top 0.1%.
Sony Design Sprint
Designing a novel physical interaction to improve team synergy through ubiquitous computing in remote cross-collaboration work environments.